How To Choose the Build for Endless Delirium in Path of Exile

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But before we look at the actual build, let's quickly break down the important elements of the Delirium Everywhere event build:

You should start the campaign with good survivability to stay alive in those early zones like 60 to 80 Delirium or even 100, we can't skip that.

You should have high damage so you can get through the area to get somewhere in case you get cornered by enemies you should have a decent definition as usual, a decent definition is necessary for leveling, so you can stay on XP and not get bogged down in the XP sweet spot. You can Buy POE Items at MMOSO.

Another very important thing is that we only have a small marketplace, it's not like a leak where everyone is playing, so very few people put items in the marketplace. So you should be annoyed that you can still grow and craft all your gear and for the unique ones, they should be cheap and should be easy to drop or it should also be possible to grow them yourself depending on the build you choose.

Top 1 POE 3.19 Delirium Everywhere Builds
Take the above factors into consideration, we've sorted out the below top picks for you:

Top 1 - Poison Seismic Trap Build
Poison Seismic Trap build has been really good for the pre past few leaks and we think even with the nerf, Seismic Trap God Poison's ice mix trap is still very powerful for the current league especially when it comes to delirium mapping. Shield charge on top in case you're surrounded by enemies, just shoot a charge through the enemies to get out of it. Have a blade trap for a single Target in case you have a very big boss for example a Delirium boss beside Delirium level or you are one to kill specific bosses like seeing exact or maybe be amazing, you can swap exsanguinate with spray trap and withering touch to keep getting all the brothers on the boss, and then have the same utility as the actress exsanguinate multiplication generation, and the enemy taking increased damage for each mine ultra for each trap around him. Also because this is a DOT build we do have access to Onslaught, we can craft it on our boots and if an enemy dies to damage of a time effect, it is considered as killing him so we have a chance to get onslaught. You Can level this with Elementor traps that for the campaign are going to be good enough for, and once you've reached the third Sensi, you can swap the seismic trap. Using this hardcore build is the best way to go for Endless delirium.

Pros Cons

+ Very high armor a good evasion
+ Access to easy 100% spell suppression
+ High life recovery
+ Get access to the max resistances because we're traveling all the way forward on the tree
+ Very good clearance with exsanguinate
+ Automatic damage
+ Can do all the Maps with great map clearing speed
- Mana issues are common if not fully geared

Build Setup Guide

gear

Weapon: Cold Iron Point
Shield: Rare Energy Shield with Life, Spell Damage, Double Damage
Armor: Carcass Jack
Ring: Rare Rings with Life, Resistances Attributes
Helm: The Devouring Diadem
Gloves: Dragonscale Gauntlets
Amulet: Agate Amulet with Life, Critical Strike Chance Multiplier and Level of Spell Skill Gems
Belt: Stygian Vise with Life, Resistances and Trap and Mine Throwing Speed
Boots: Atziri's Step
Flask: Bottled Faith, Experimenter's Quartz Flask of Staunching, Experimenter's Silver Flask of Warding, Experimenter's Basalt Flask of Adrenaline, Bubbling Life Flask of Heat
Jewel: Large Cluster Jewel, Medium Cluster Jewel, Thread of Hope, Replica Cheap Construction, Watcher's Eye

Core Gems

Main Link: Seismic Trap, Awakened Brutality, Increased Critical Strikes, Increased Critical Damage, Trap and Mine Damage, Advanced Traps
Auras: Pride Pride, Determination, Summon Skitterbots, Defiance Banner
Clear Link: Exsanguinate, Chain, Cluster Traps, Trap and Mine Damage
Utility 1: Bear Trap, Flame Dash, Arcane Surge
Utility 2: Vaal Molten Shell, Cast when Damage Taken, Increased Duration
Utility 3: Assassin's Mark

Ascendancy
1. Perfect Crime
2. Pyromaniac
3. Chain Reaction
4. Born in the Shadows

Pantheon
Major God: Soul of the Brine King
Minor God: Soul of Garukhan

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